id_kill_him: (proud nail buff)
[personal profile] id_kill_him
"Hello, everyone!" If there had been something going on that weekend, Yukari didn't notice it all, because except for that party where she could snag all that free food and booze, she'd spent her entire weekend in her apartment playing video games. She'd been a little disappointed that the little twerp she kept trouncing never made an appearance online the whole time (understandable, though, he was probably scared), but she still got some good work in and now it was time to teach.

With more video games! But interacting ones!

"And welcome to Fandom Grand Prix, where every week, we're going to do a different racing sim, because we've got the technology and it's a lot of fun and shut up, you're basically getting an excuse to play racing games for college credit, what more could you want?

"Today," she continued, "we're keeping it nice and simple with a basic track to really start getting a feel for things. If you struggle with this one, I've got bad news for you, they're only going to get more complex! There's also a wide variety of vehicle types to choose from; you don't have to stick with the same one every week if what you pick isn't working out for you, but you do need to stick with the same one for each lesson, so don't be hasty when you pick! We'll do two rounds, so if you really fail in the first one, you've still got a chance at redemption, and, lastly, each week, we'll have a couple of interesting little items to use to help make things a bit more interesting! So if there aren't any questions, we'll get right into it and get driving!"
id_kill_him: (teacher of the year pose)
[personal profile] id_kill_him
"In this class," Yukari said, maintaining a cool and professional disposition despite the eagerness and excitement building within her...for the most part, "we've gone over a lot of different types of video games. I tried to hit all the classics, all the big ones, but there are still a lot of them left on the table, in the limited time we've had together. I encourage you all to get out there and enrich yourself by playing those as well. But for today, our last class, I've definitely saved the best for last. Today, we'll be exploring..."

She reached over to pluck a very large checkboard flag from wherever it was hiding in the ether and waved it around triumphantly, then lifted a whistle hanging around her neck to her lips to blow into it loudly and thus making the danger shop reveal a race car track and several sweet and entirely moddable racing cars.

"Racing games!"

Pause for maniacal laughter, which Yukari was delighting in providing just then.

"Now," she said, "racing games are probably my favorite, even if fighting games do come in a very close second, because, you see...with real cars, you have to worry about things like, oh, speed limits and traffic laws, other people, mechanical realities, the laws of physics....but in video games? The really good ones, anyway? Not so much! You can drive however you want and not be restricted by ideas like that people 'might get hurt'" her sarcastic finger quotes were accompanied with the rolling of her eyes, "or because it's 'too dangerous.' And if you don't know how to drive? That's fine, too! This is a great place to learn! So let's all take a moment and find a car we like and then it's petal to the metal as we hit the course!"
id_kill_him: (confident bragging in profile)
[personal profile] id_kill_him
"Today," said Yukari, "we're going to be learning about FPSs, or first person shooters to the lame non-gamer. And that title is pretty self-explanatory, isn't it? The point-of-view is your own, therefore 'first person' and you shoot at things, therefore shooter! And while the thought occurred to me that we could do something like a field trip to a laser tag arena or something like that to sort of bring the feel of an FPS to real life, the whole point of this course is that real life is boring and pedestrian, but video games are awesome and great! So that definitely wasn't going to cut it, especially not when we can bring the FPS to us and make it way cooler!"

By literally just making the danger shop into a laser tag arena. But with cooler guns! And helmets! And monsters to shoot instead of your classmates!

Well, you could still shoot your classmates. "That," Yukari explained cheerfully, "is called friendly fire! Because you're all on the same team, so try and help each other instead just sniping someone because they wouldn't let you copy your notes from another class or totally kicked your butt during one of those things they do in the park every week.

"So, gear up, we'll do a quick tutorial lesson, and then let's get shooting!"
id_kill_him: (talking with gesture)
[personal profile] id_kill_him
The danger shop was set up with the classroom sim that day, although there was a little more space up front, almost like as stage for something.

"Last week," Yukari greeted everyone cheerfully, "we worked together to fight a monster in a turned-based fashion. This week, we're fighting each other, in a fighting game fashion! That's right! It's time for our lesson fighting games! You know the type, the games where you fight against another character on your way to victory, sometimes even with some sort of tragic backstory about revenge or trying to get some powerful sword or whatever or saving the world from an evil guy with a lot of fashion sense. So, today, we're going to focus on what kind of fighter you are, what your dramatic backstory is, what kind of combo moves you might be capable of, all that sort of thing, and then we'll have ourselves some rounds of epic battle!

"Pretty simple, right? If there aren't any questions, I'll give you some time to figure it out, and, then? Let's fight!"
id_kill_him: (making a point)
[personal profile] id_kill_him
Yukari might have gone with something a little different or even more elaborate for today's class, but when she saw there was already some setting for a medieval style battlefield with a castle looming in the background (it was only a model, though!), and a lot of weapons already crammed in there? Of course she was going to go the lazy resourceful route and use that for today's lesson! So....welcome to Generic Medieval Fantasy Game, everyone!

"Today," said Yukari, as she gestured toward the sweeping wooded field, "we're going to focus a little bit on RPG games....that means Role-Playing Ga...aame games," yes, she realized that one a bit too late, hold on a second, let her get her PIN number, too, while she was at it. "Mostly with a focus on the Japanese style of RPGs, although there are some really great Western ones out there, too! Now, if you're really looking for a chance to escape into a video game world, these are the games where you play a character in a full-fledged story, so they're great for that, especially the ones that let you customize your characters! Don't worry, I know we already did the Create Your Character class, so we won't spend a lot of time on that today, but we will be focusing on character archetypes: by tapping into the JRPG trope of using job classes to determine what your character can do, and then trying our hand at some classic JRPG turned-based combat, which means actions are done by taking turns!

"So take a few moments to decide on what job class you want to be, get your costumes and your weapons, and then it'll be time to take on some big bad monsters!"
id_kill_him: (making a point)
[personal profile] id_kill_him
As someone who generally got frustrated and annoyed eventually with Character Creation, Yukari was very pleased to move onto something else this week, and she really hoped everyone else was as well! And anyone already familiar with video games would probably recognize the blue-sky brick-ground setting they found themselves in when they entered the Danger Shop....as well as all the platforms and question-mark boxes floating in the air ahead of them.

"Welcome back, everyone!" Yukari greeted cheerfully. "And now it's time to get into the good stuff! Now, I wanted to start with something classic, but if you go too far back in video game history, it's just really boring. Ping pong? Text-based? No thank you! And while there's a few other options for the really retro stuff I could tap into...and still might, actually, because there's some good space stuff, too!....I wanted to start out today with everyone's favorite classic platformer featuring a supposedly Italian plumber! Instead of an Italian plumber saving the princess," who was definitely in another castle, "it's you!

"That's right! Today, we're going through the metaphorical pipes to go through our very own levels of this classic, iconic game! And, just like those games, you only have three lives to start out with, so be careful! Once they're done, you're out, and you have to sit and watch everyone else go through it! Whoever gets the furthers, wins!"

What did they win?

Nothing but pride and glory, but, hey! That wasn't nothing!

"So I'll take a few moment to explain to you all about the mechanics of the game, some of the enemies you'll encounter and some of the traps and power-ups to watch out for, and then you'll give it a try! If you want, you can play two-player as well, or go it alone! Any questions before we begin?"
id_kill_him: (playstaion games are great!)
[personal profile] id_kill_him
Somehow, Yukari eventually managed to find out about the Danger Shop. Somehow, even more bewilderingly, she actually managed to figure out how to use it? No, she was trying not to examine it too closely, too, don't worry. But, either way, she had found out about it and she did figure out how it worked, and so that's what brought them all here today.

"Good morning!" she greeted everyone cheerfully. "And welcome to Video Games are Great! Where we're going to learn about all kinds of video games and why they're great! My name is Yukari Tanizaki, and I'll be your instructor for this class, and don't you worry! I know a lot about video games!

"But," she said, "before we get into the video games proper, we need to know who you are!" She gestured now to a screen that had popped up that had several fields in it, a rather blank canvas of a figure, and one of those digital keyboards that you knew was going to be annoying to actually type something out on, and several controllers. "And that means character creation!

"Now," she said, "this here is your pretty standard boilerplate character creation screen, where you'll have the chance to design your avatar from a wide variety of options and sliders, as well as input your name, where you're from, your favorite food, your favorite thing, your favorite color, and your preferred pet."

Will those be relevant at some point? Who knows! Maybe! Maybe not! Only time would tell!

"So," she said, "since character creation can be a long and lengthy process, especially since you'll be stuck with it for the rest of the session, we're going to take all class to really hone those avatars."

And also it was way less work for her!

"So, get to it, get to creating, and toward the end of the class, we'll spare a little time to share what we've come up with!"
[identity profile] 1stinkinpercent.livejournal.com
"Hey guys, last class of the semester," he said, frowning just a bit. "I hope you've had as much fun as I have and you guys have liked the video games I've chosen. Today, we're gonna play one last video game. It's not gonna be anything I grade for your final though. If you've been here and you've tried, you pass in my opinion."

Easy A's for everyone!

"Today, we're gonna be playing a classic of classics. The Oregon Trail is the big game for education. It teaches you and educates you while also making you laugh and making your curse because your ox runs away or your friend gets brain fever and dies. It's not always easy but man, it's fun. So, let's see who can get to Oregon without people dying along the way!"

Riley got the game going and it was time to play!
[identity profile] 1stinkinpercent.livejournal.com
"So, we're heading into the final weeks of class," Riley started once the class had arrived. "Not too many video games left to play and get credit for it, huh? Today, we're gonna get one last video game in before final exam week. And that game is E.T. The Extra Terrestrial. Now, there is some interesting lore surrounding this game. This game was released to capitalize on the huge popularity of the movie of the same name and it flopped. Big time."

Poor, poor Atari.

"It's a single player game where you wander around collecting the three pieces of an interplanetary telephone—picking up Reese's Pieces along the way for energy—so that E.T. can “phone home” and return to his home planet. E.T. became one of the biggest commercial failures in video gaming history, and Atari was left with millions of unsold game cartridges. Their solution? Allegedly, to dump 3.5 million E.T. cartridges into a New Mexico landfill in the small town of Alamogordo. And right now, they're actually filming a documentary where they've got crews clearing out the landfill to see if the allegations are true. No word yet because it could take months. But, stay tuned! And get ready to play a truly awful game today."
[identity profile] 1stinkinpercent.livejournal.com
"Morning everyone," Riley said, giving them all a wave as they settled down. "We're getting closer and closer to the end of the semester so hopefully I can end off the last few weeks with a few good games for you. Today, we're going to be playing Mike Tyson's Punch Out."

Aw yeah, get ready to beat up on Glass Joe!

"It's basically exactly what it sounds like: a boxing game but it's beloved because it had character, funny characters and took some skill to really master. Mike Tyson is, of course, the big boss you wanna get to but there's a lot of fun in dealing with the other characters too. King Hippo was always my favorite. Anyway, get to boxing!"
[identity profile] 1stinkinpercent.livejournal.com
Riley and his glasses were back in class today, still feeling a little rattled after the recent events. But, he figured that was going to be a common thing.

"Hey guys," he said, nodding. "Nothing too strenuous today. We're still gonna play video games because I figured it might be a good stress reliever but it's nothing violent or difficult. Today, we're going to play Tetris. Tetris is a tile matching game where the aim is to create horizontal line of ten blocks without gaps. When you create the line, it disappears. As you level up, the tiles fall faster and the game gets harder. Let's see how well we can do, okay?"

With that, Riley ended the lecture and got the students started on Tetris.
[identity profile] 1stinkinpercent.livejournal.com
"Today, we're going to be playing God or Goddess or some combination of the two," Riley said, standing at the front of the room. "That's because today's game selection is Sim City."

Ah, the city building simulation that had caused Riley to curse and throw things in the past. He was over that now. Really.

"Sim City is an open-ended city-building computer and console video game series originally designed by developer Will Wright. It is published by Maxis. The game was first published in 1989 as Sim City, and it has spawned several different editions sold worldwide. The player, which is you, must define zones, each having limits on the kind of development that can occur there. Development of the zones is not performed directly by the player, but happens when certain conditions are met, such as power supply, adequate transport links or acceptable tax level. The residential zones, in green, provide housing for Sims; the commercial zones, in blue, provide shops and offices; and the industrial zones, in yellow, provide factories, laboratories and farms."

Riley's big problem had always been pollution when he'd been into the game. "As the game progresses, the player must provide such things as healthcare, public safety, educational buildings, parks and entertainment buildings. And you have to do this while maintaining a fine line of taxing the citizens enough to earn money but not enough to tick them off. Oh, and watch out for natural disasters. Time to play Sim City!"

Lecture done, Riley and his lack of eyeglasses left the students to play Sim City.
[identity profile] 1stinkinpercent.livejournal.com
It was time for class once again and Riley's video game setup was all ready to go!

"Today, we're gonna be playing Doom," he began once everyone was all ready to go. "Doom's a 1993 science fiction horror-themed first-person shooter video game by id Software. It is considered one of the most significant and influential titles in the video game industry, for having ushered in the popularity of the first-person shooter genre. The original game is divided into three nine-level episodes and distributed via shareware and mail order. Little bit different than things these days, right? Can you imagine having your game divided up like that?"

He chuckled before continuing. "In Doom, players assume the role of a space marine, who became popularly known as "Doomguy", fighting their way through hordes of invading demons from Hell. As a sign of its effect on the industry, first-person shooter games from the genre's boom in the 1990s, helped in no less part by the game's release, became known simply as "Doom clones". Its graphic violence, as well as its satanic imagery, made it the subject of controversy. And that hasn't really changed at all today either. People love to look to video games for controversy. So, let's play some Doom and shoot demons and be glad we're not the Doomguy, dealing with this on the daily."

With that, the lecture was over and it was time to get the gaming on.
[identity profile] 1stinkinpercent.livejournal.com
"Good morning," Riley greeted, coffee in hand because he was having some trouble getting going this morning. "Today, we're going a little more modern with our video game. We're gonna be taking a look at the original Tomb Raider. Tomb Raider centers around English archaeologist Lara Croft. The Tomb Raider series has expanded into movies, comic books, novels and theme park rides. So, it's a very, very lucrative series which a lot of people didn't think could happen when the game was helmed by a female protagonist. The gaming community is sometimes dim. She's now considered an icon of the video game industry having been inducted into the Walk of Game and she has a place in the Guinness Book of World Records."

He nodded. "Anyway, the game we're going to be playing was a huge hit and a major title responsible for the Playstation's early success. The player controls the female archaeologist Lara Croft, in search for the three mysterious Scion artefacts across the world. The game is presented in third person perspective. Lara is always visible and the camera follows the action from behind or over her shoulder. The world she inhabits is fully drawn in three dimensions and characterised by its cubic nature. Ledges, walls and ceilings mostly sit at 90 degrees to each other, but sometimes feature sloping planes."

Riley got to work on getting the gaming stations set up so they could play while he finished the lecture. "The object of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artefacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artefact. Gunplay is restricted to the killing of various animals that appear throughout each stage, although occasionally Lara may be faced with a human opponent. Instead the emphasis lies on solving puzzles and performing trick jumps to complete each level. So, today we're gonna play an iconic game and see how well we do! Have fun!"
[identity profile] 1stinkinpercent.livejournal.com
"Well, vacation's over. What a sad thing, right?" Riley asked, sighing and shaking his head. "Luckily, you've got this awesome class to come back to so maybe it won't be so bad. Anyway, today we're gonna be playing Double Dragon."

Aw yeah, fighting games for the win. Perfect for the nerd who needed to release some rage.

"In Double Dragon, the player takes control of martial artist Billy Lee, or his twin brother Jimmy (also known as Hammer and Spike in the supplementary materials for the American arcade release), as they fight their way into the turf of the Black Warriors gang in order to rescue their common love interest Marian. Yep, they both love a girl and they team up to get her back. Kinda weird but...brotherly right?"

It probably wouldn't work that way in the real world, of course. "The game is divided into four different stages or "missions," which consist of a city slum, a factory, the woods, and the gang's hideout. The game normally ends if a single player defeats the final boss alone. However, if two players manage to complete the game together, they are then forced to fight each other in order to determine who will win Marian's affections. So, maybe I spoke to soon, huh? No sharing allowed in video games even back then!"

Riley chuckled. "So, that's what we're gonna be playing today. It's a fairly long game for its time so we probably won't beat it but feel free to team up and play or play alone. Have fun!"
[identity profile] 1stinkinpercent.livejournal.com
Thankfully, Riley listened to the radio over the weekend so he knew the island was up to its funny tricks and he knew to plan for possibly having some extra people around.

"Morning everyone, including anyone who I've never seen before," Riley greeted. "Today, we're going to look at a game that is fun for all ages and won't scar little eyes either. Donkey Kong is a classic. It follows a large gorilla who is named, of course, Donkey Kong. The games of the first genre are mostly single-screen platform/action puzzle types, featuring Donkey Kong as the opponent against Mario in an industrial construction setting. The original Donkey Kong game was the first appearance of Mario, Nintendo's flagship character, pre-dating the well-known Super Mario Bros. by four years. Donkey Kong first made his appearance in the 1981 arcade machine called Donkey Kong while going against Jumpman, who was later renamed Mario. The second, the Donkey Kong Country / Land series, featured Donkey Kong and his clan as protagonists in their native jungle setting versus a variety of anthropomorphic enemies, usually against the Kremlings, a clan of crocodiles, and their leader King K. Rool."

That was about it for his lecture so Riley smiled briefly. "And now, it's time to play some Donkey Kong. Uh, if you have children here with you, make it a game between the two of you, see who can do better. If you don't have children with you, I still hope you enjoy playing."

With that being said, Riley got the arcade simulation going and it was time to play video games.
[identity profile] 1stinkinpercent.livejournal.com
Riley thought about canceling class today but he actually found that he wanted to do something that wasn't thinking about the island and it's stupid weirdness. So, class was still on. Maybe video games would help the students out too?

"So, that was a heck of a thing, right?" Riley said, using that as a greeting. "I was dying of a mysterious illness before I sold my soul to someone who could cure me. Hope you all had a better time. Anyway, today we're going to be playing Centipede. Centipede was made by Atari in 1981 and is your typical shoot 'em up arcade game. In Centipede, you, the player, defend against centipedes, spiders, scorpions and fleas and you win a round by taking out the centipede that's winding its way around the screen. Sounds pretty simple, right? Believe me, once a ton of junk ends up on your screen, you'll be eating those words."

Riley smiled. "Centipede was pretty significant for being one of the first arcade games to have a big female player base. Girl gamers were rising and they were about to start kicking all our butts. Okay, so ready to play some Centipede? Let's get to it."

Riley was definitely going to be participating this time. He had to outlet his weird feeling somewhere.
[identity profile] 1stinkinpercent.livejournal.com
It was time to play some video games in the Danger Shop once again.

"Morning everyone," Riley greeted once everyone had arrived. "Today, we're gonna be playing another classic. Pac-Man was first developed as an arcade game by Namco way back in 1980. Immediately upon its release, it became hugely popular and, even now, it's pretty iconic. When people think of video games and video game characters, Pac-Man tends to be right at the top of that list. Pac-Man succeeded by creating a new genre and appealing to both genders. Pac-Man is often credited with being a landmark in video game history, and is among the most famous arcade games of all time. It is also one of the highest-grossing video games of all time, having generated more than $2.5 billion in quarters by the 1990s."

So, Pac-Man was a pretty damn big deal.

"The game is simple. You control Pac-Man through a maze and you go around eating pac-dots or pellets. Once you eat all the pellets, you advance onto the next level. Of course, it's not that easy because while you're eating the pellets, you have to avoid Blinky, Pinky, Inky and Clyde, the ghosts who are chasing you. If you're caught, you die and you lose a life and have to start over. So, let's try to avoid those guys while we play today."

The Danger Shop came alive and the arcade was in front of the students again. Time to play Pac-Man!
[identity profile] 1stinkinpercent.livejournal.com
Class was back in session and Riley was back to being Riley. He was really glad about that. Today, the class was in the Danger Shop again since he needed the arcade setting.

"Good morning. Hope all you guys are enjoying being guy shaped again. I know I am. Anyway, less said about that, the better. Today, we're going to be playing Asteroids. Asteroids is a multi-directional shooter arcade video game released in November 1979 by Atari, Inc. and designed by Lyle Rains and Ed Logg. The game is pretty simple. The player, which is gonna be us today, controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy asteroids and saucers while not colliding with either or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases, and they become faster."

See, sounded simple right? Wait till you got to the higher levels, people.

"Asteroids is another one of those games that left a lasting legacy on the video game industry as well. Asteroids has been acclaimed by players and video game critics for its vector graphics, controls, and gameplay. It was one of the most popular and influential games of the golden age of arcade games, selling 70,000 arcade cabinets and being widely imitated. It has since been ported to multiple platforms. So, let's give it a try and see who's the best Asteroids player in the bunch!"

Riley got the Danger Shop going and the arcade came to life! Time to play Asteroids!
[identity profile] 1stinkinpercent.livejournal.com
Class was going old school today. To make that happen, Riley had sent an email to all students that told them to come to the Danger Shop for class. When they all arrived, they were going to find themselves in what looked like an arcade. The only difference between regular arcades and this one was that all the arcade games here were the same.

"Today, we're going to be playing Pong. Pong is one of the very first arcade games and it's widely thought as one of the very first to reach mainstream popularity. It was a big deal in the gaming business. Pong quickly became a success and is the first commercially successful video game which led to the start of the video game industry. It earned around thirty five to forty dollars a day which was big stuff back then. So, without Pong, who knows where we might be today?"

The video game industry would have still gotten started but things could have taken different trajectories. "Pong is very simple. It's a tennis based game where you control one block and someone else or the computer controls the other block and you bounce a ball between the two of you. The objective, of course, is to get the ball past the other person. Easier said than done in some circumstances. So, step up to an arcade and start playing the game that pretty much started it all!"

The arcade music came on and the games came to life. Time to play Pong!
[identity profile] 1stinkinpercent.livejournal.com
Today, Riley had commandeered several old Nintendo consoles for class. It was good to have geek friends sometimes. Once all the consoles were connected, Riley waited for the students to file in.

"Morning," he said brightly. "Today, we're gonna have our first real class. Super Mario Brothers might be the most well known video game out there. Ask people to name a video game and four out of five times, they'll probably say that one. The premise of the game is simple but it was pretty darn mind blowing for its time. For those that don't know, you take control of Mario, a humble plumber, and have to get through several worlds in the Mushroom Kingdom to have Princess Toadstool from the evil clutches of Bowser. Of course, there's no real explanation on how a princess knows a plumber but just go with it."

Riley did and had loved every minute of it. "This is the game that birthed the classic line that's still used today: your princess is in another castle. Really aggravating to a young kid, let me tell you. Just when you thought you'd beaten the game, you were kicked in the stomach and had to keep going."

Okay, it wasn't that bad. "Grab a controller and get going! See how far you can get in the allotted class time. See if you can find a warp tube or how many lives you can rack up and just have fun!"

With that, Riley picked up a controller and started his game up because he was damn sure gonna play too.
[identity profile] 1stinkinpercent.livejournal.com
Even though he'd made the decision to stay, it still surprised Riley when he walked into the classroom to teach another class in another semester. He truly thought he'd be one and done but no. Apparently, a part of him liked this place. Go figure.

Once the students had arrived and Riley had hooked up the consoles they'd be using for today's video game, he got started on the brief lecture.

"Hey guys, welcome to what I think is the first class of the new semester," he said, half smiling. "Yeah, it's a little early which means it's a little cold but hey, you're all here now. Today, we're gonna take it easy and get the introductions out of the way but we're gonna play a video game too. For those that don't know, this class is about classic video games. Each class, we'll take a look at video game from the past that you played on a console that is no longer relevant. Now, I know some of you might come from different worlds were tech is a little different and video games might be either more advanced or not even invented at all. For this class, though, we'll be concentrating on this world's video games since that's what I know and I'd love to sound like the smart person in the room."

He knew there was one or two people who might make that hard. Kids were so smart these days.

"So, intros. Easy peasy. Just let me know your name and what type of video game you like. Puzzle, adventure, role playing, simulation, anything. You can give me an example of a video game you really like too, if you want. After that, I've got some Atari consoles hooked up -- "

Yes, Atari.

" -- so we're gonna play some Pitfall. Let's get started!"

Ah, nerdism. Riley was in his element.

Fandom High RPG



About the Game

---       Master Game Index
---       IC Community Tags
---       Thinking of Joining?
---       Application Information
---       Existing Character Directory

In-Character Comms

School and Grounds
---       Fandom High School
---       Staff Lounge
---       TA Lounge
---       Student Dorms

Around the Island
---       Fandom Town
---       Fandom Clinic

Communications
---       Radio News Recaps
---       Student Newspaper
---       IC Social Media Posts

Off-Island Travel
---       FH Trips

Once Upon a Time...
---       FH Wishverse AU


Out-of-Character Comms

---       Main OOC Comm
---       Plot Development
---       OOC-but-IC Fun





Disclaimer

Fandom High is a not-for-profit text-based game/group writing exercise, featuring fictional characters and settings from a variety of creators, used without permission but for entertainment purposes only.

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